THE GENERAL LIBRARY

Helena in Evony

Epic · Duty · Skills, specialties and starting attributes.

Helena portrait

Helena

Augusta of the Roman Empire in the 3rd century AD. Legend says she found the True Cross and is honored as Saint Helena.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1459.41–9.41
Defense1429.41–9.41
Leadership1057.4–7.4
Politics1057.43–7.43

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Saint Helena

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases healing speed by 20% and ranged troops and siege machines' attack, defense, and HP by 15% when General is the Holy Palace Officer.

  • Healing Speed: +20%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Ranged Troop HP / Siege Machine Attack / Siege Machine Defense / Siege Machine HP: +15%Requires the matching duty appointment (building 37).
Ascension stage 1
  • Healing Speed: +20%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Ranged Troop HP / Siege Machine Attack / Siege Machine Defense / Siege Machine HP: +15%Requires the matching duty appointment (building 37).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Siege Machine Attack / Siege Machine Defense: +10%Requires the matching duty appointment (building 37).
Ascension stage 2
  • Healing Speed: +20%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Ranged Troop HP / Siege Machine Attack / Siege Machine Defense / Siege Machine HP: +15%Requires the matching duty appointment (building 37).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Siege Machine Attack / Siege Machine Defense: +10%Requires the matching duty appointment (building 37).
  • Healing Speed: +30%Requires the matching duty appointment (building 37).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 37).
Ascension stage 3
  • Healing Speed: +20%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Ranged Troop HP / Siege Machine Attack / Siege Machine Defense / Siege Machine HP: +15%Requires the matching duty appointment (building 37).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Siege Machine Attack / Siege Machine Defense: +10%Requires the matching duty appointment (building 37).
  • Healing Speed: +30%Requires the matching duty appointment (building 37).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 37).
  • In-Rally Ranged Troop Attack / In-Rally Siege Machine Attack: +15%Requires the matching duty appointment (building 37).
  • In-Rally Ranged Troop HP / In-Rally Siege Machine HP / In-Rally Ranged Troop Defense / In-Rally Siege Machine Defense: +20%Requires the matching duty appointment (building 37).
Ascension stage 4
  • Healing Speed: +20%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Ranged Troop HP / Siege Machine Attack / Siege Machine Defense / Siege Machine HP: +15%Requires the matching duty appointment (building 37).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Siege Machine Attack / Siege Machine Defense: +10%Requires the matching duty appointment (building 37).
  • Healing Speed: +30%Requires the matching duty appointment (building 37).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 37).
  • In-Rally Ranged Troop Attack / In-Rally Siege Machine Attack: +15%Requires the matching duty appointment (building 37).
  • In-Rally Ranged Troop HP / In-Rally Siege Machine HP / In-Rally Ranged Troop Defense / In-Rally Siege Machine Defense: +20%Requires the matching duty appointment (building 37).
  • When attacking, Enemy Ground Troop Attack: +45%Requires the matching duty appointment (building 37).
  • Attacking Ground Troop Attack / Attacking Ranged Troop Attack: +15%Requires the matching duty appointment (building 37).
Ascension stage 5
  • Healing Speed: +20%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Ranged Troop HP / Siege Machine Attack / Siege Machine Defense / Siege Machine HP: +15%Requires the matching duty appointment (building 37).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 37).
  • Ranged Troop Attack / Ranged Troop Defense / Siege Machine Attack / Siege Machine Defense: +10%Requires the matching duty appointment (building 37).
  • Healing Speed: +30%Requires the matching duty appointment (building 37).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 37).
  • In-Rally Ranged Troop Attack / In-Rally Siege Machine Attack: +15%Requires the matching duty appointment (building 37).
  • In-Rally Ranged Troop HP / In-Rally Siege Machine HP / In-Rally Ranged Troop Defense / In-Rally Siege Machine Defense: +20%Requires the matching duty appointment (building 37).
  • When attacking, Enemy Ground Troop Attack: +45%Requires the matching duty appointment (building 37).
  • Attacking Ground Troop Attack / Attacking Ranged Troop Attack: +15%Requires the matching duty appointment (building 37).
  • Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Mounted Troop Attack / Attacking Mounted Troop Defense: +15%Requires the matching duty appointment (building 37).
  • Rally Capacity: +6%Requires the matching duty appointment (building 37).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Mounted Troop Formation

Level 5 · Maximum level
  • Mounted Troop Attack: +10%
  • Mounted Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Mounted Troop Attack: +6%
  • Mounted Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Mounted Troop Attack: +4%
  • Mounted Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Mounted Troop Attack: +2%
  • Mounted Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Mounted Troop Attack: +1%
  • Mounted Troop Defense: +1%

Applies in the situation named by each effect.

Suppress

Level 5 · Maximum level
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Holy Palace Deserter Capacity: +20%
  • Defending Ground Troop Attack / Defending Mounted Troop Attack / Defending Ranged Troop Attack / Defending Siege Machine Attack: +8%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -8%

Requires the matching duty appointment.

Level 4
  • Holy Palace Deserter Capacity: +12%
  • Defending Ground Troop Attack / Defending Mounted Troop Attack / Defending Ranged Troop Attack / Defending Siege Machine Attack: +5%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -5%

Requires the matching duty appointment.

Level 3
  • Holy Palace Deserter Capacity: +8%
  • Defending Ground Troop Attack / Defending Mounted Troop Attack / Defending Ranged Troop Attack / Defending Siege Machine Attack: +3%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -3%

Requires the matching duty appointment.

Level 2
  • Holy Palace Deserter Capacity: +4%
  • Defending Ground Troop Attack / Defending Mounted Troop Attack / Defending Ranged Troop Attack / Defending Siege Machine Attack: +2%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -2%

Requires the matching duty appointment.

Level 1
  • Holy Palace Deserter Capacity: +2%
  • Defending Ground Troop Attack / Defending Mounted Troop Attack / Defending Ranged Troop Attack / Defending Siege Machine Attack: +1%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -1%

Requires the matching duty appointment.

Retrieve the True Cross

Level 5 · Maximum level
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +15%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -15%

Requires the matching duty appointment.

Level 4
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +9%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -9%

Requires the matching duty appointment.

Level 3
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +6%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -6%

Requires the matching duty appointment.

Level 2
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +3%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -3%

Requires the matching duty appointment.

Level 1
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +1%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -1%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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