THE GENERAL LIBRARY
El Cid in Evony Epic · Mixed troops · Skills, specialties and starting attributes.
Attributes Signature skill Specialties Biography
El Cid
The military leader and national hero of Castilia, Spain, an epic hero in history!
Starting attributes & growth
Attribute Starting value Base growth range
Attack 115 8.65–8.65
Defense 120 8.75–8.75
Leadership 114 9.06–9.06
Politics 110 8.47–8.47
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
National Warrior
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases Troop Attack by 10% when General is leading the army to attack. Increases ground troops and mounted troops' attack by 15% when General brings any dragon.
Attacking Ground Troop Attack / Attacking Ranged Troop Attack / Attacking Mounted Troop Attack / Attacking Siege Machine Attack: +10% Applies in the situation named by the effect. Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +15% Requires an equipped dragon.
Ascension stage 1
Attacking Ground Troop Attack / Attacking Ranged Troop Attack / Attacking Mounted Troop Attack / Attacking Siege Machine Attack: +10% Applies in the situation named by the effect. Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +15% Requires an equipped dragon. Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10% Applies in the situation named by the effect. Attacking Ground Troop HP / Attacking Mounted Troop HP: +10% Applies in the situation named by the effect.
Ascension stage 2
Attacking Ground Troop Attack / Attacking Ranged Troop Attack / Attacking Mounted Troop Attack / Attacking Siege Machine Attack: +10% Applies in the situation named by the effect. Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +15% Requires an equipped dragon. Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10% Applies in the situation named by the effect. Attacking Ground Troop HP / Attacking Mounted Troop HP: +10% Applies in the situation named by the effect. Enemy Wounded into Death when attacking: +10% Applies in the situation named by the effect.
Ascension stage 3
Attacking Ground Troop Attack / Attacking Ranged Troop Attack / Attacking Mounted Troop Attack / Attacking Siege Machine Attack: +10% Applies in the situation named by the effect. Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +15% Requires an equipped dragon. Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10% Applies in the situation named by the effect. Attacking Ground Troop HP / Attacking Mounted Troop HP: +10% Applies in the situation named by the effect. Enemy Wounded into Death when attacking: +10% Applies in the situation named by the effect. Rally Capacity: +8% Applies in the situation named by the effect.
Ascension stage 4
Attacking Ground Troop Attack / Attacking Ranged Troop Attack / Attacking Mounted Troop Attack / Attacking Siege Machine Attack: +10% Applies in the situation named by the effect. Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +15% Requires an equipped dragon. Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10% Applies in the situation named by the effect. Attacking Ground Troop HP / Attacking Mounted Troop HP: +30% Applies in the situation named by the effect. Enemy Wounded into Death when attacking: +10% Applies in the situation named by the effect. Rally Capacity: +8% Applies in the situation named by the effect.
Ascension stage 5
Attacking Ground Troop Attack / Attacking Ranged Troop Attack / Attacking Mounted Troop Attack / Attacking Siege Machine Attack: +10% Applies in the situation named by the effect. Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +15% Requires an equipped dragon. Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +25% Applies in the situation named by the effect. Attacking Ground Troop HP / Attacking Mounted Troop HP: +30% Applies in the situation named by the effect. Enemy Wounded into Death when attacking: +10% Applies in the situation named by the effect. Rally Capacity: +8% Applies in the situation named by the effect. Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +15% Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Mounted Troop Formation
Level 5 · Maximum level Mounted Troop Attack: +10% Mounted Troop Defense: +10% Applies in the situation named by each effect.
Level 4 Mounted Troop Attack: +6% Mounted Troop Defense: +6% Applies in the situation named by each effect.
Level 3 Mounted Troop Attack: +4% Mounted Troop Defense: +4% Applies in the situation named by each effect.
Level 2 Mounted Troop Attack: +2% Mounted Troop Defense: +2% Applies in the situation named by each effect.
Level 1 Mounted Troop Attack: +1% Mounted Troop Defense: +1% Applies in the situation named by each effect.
Formation
Level 5 · Maximum level Ground Troop Attack / Mounted Troop Attack: +10% Applies in the situation named by each effect.
Level 4 Ground Troop Attack / Mounted Troop Attack: +6% Applies in the situation named by each effect.
Level 3 Ground Troop Attack / Mounted Troop Attack: +4% Applies in the situation named by each effect.
Level 2 Ground Troop Attack / Mounted Troop Attack: +2% Applies in the situation named by each effect.
Level 1 Ground Troop Attack / Mounted Troop Attack: +1% Applies in the situation named by each effect.
War God
Level 5 · Maximum level Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6% Applies in the situation named by each effect.
Level 4 Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4% Applies in the situation named by each effect.
Level 3 Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3% Applies in the situation named by each effect.
Level 2 Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2% Applies in the situation named by each effect.
Level 1 Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1% Applies in the situation named by each effect.
The Poem of the Cid
Level 5 · Maximum level Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +30% Applies in the situation named by each effect.
Level 4 Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +18% Applies in the situation named by each effect.
Level 3 Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +12% Applies in the situation named by each effect.
Level 2 Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +6% Applies in the situation named by each effect.
Level 1 Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +3% Applies in the situation named by each effect.
Biography No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.
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