THE GENERAL LIBRARY

Sanada Yukimura in Evony

Legendary · Gathering / hunting · Skills, specialties and starting attributes.

Sanada Yukimura portrait

Sanada Yukimura

The Japanese general at the end of the Warring States period who was called the Last Sengoku Hero.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1057.95–7.95
Defense1047.98–7.98
Leadership1008.25–8.25
Politics757.15–7.15

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Sengoku Hero

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Reduces monsters' defense by 5% and increases your ground troops and mounted troops' attack by 20% when General is leading the army to attack Monsters.

  • Monsters Defense: -5%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ascension stage 1
  • Monsters Defense: -5%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
  • Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Ascension stage 2
  • Monsters Defense: -5%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
  • Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
  • Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
Ascension stage 3
  • Monsters Defense: -5%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
  • Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
  • Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
  • March Speed to Monsters: +10%Applies in the situation named by the effect.
  • Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Ascension stage 4
  • Monsters Defense: -5%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
  • Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
  • Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
  • March Speed to Monsters: +10%Applies in the situation named by the effect.
  • Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
  • Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +20%Applies in the situation named by the effect.
Ascension stage 5
  • Monsters Defense: -5%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
  • Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
  • Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
  • March Speed to Monsters: +10%Applies in the situation named by the effect.
  • Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
  • Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
  • Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +20%Applies in the situation named by the effect.
  • Mounted Troop Attack on Monsters: +30%Applies in the situation named by the effect.
  • Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +20%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Hunter

Level 5 · Maximum level
  • Monsters Attack: -15%

Applies in the situation named by each effect.

Level 4
  • Monsters Attack: -9%

Applies in the situation named by each effect.

Level 3
  • Monsters Attack: -6%

Applies in the situation named by each effect.

Level 2
  • Monsters Attack: -3%

Applies in the situation named by each effect.

Level 1
  • Monsters Attack: -1%

Applies in the situation named by each effect.

Rush

Level 5 · Maximum level
  • March Speed to Monsters: +40%

Applies in the situation named by each effect.

Level 4
  • March Speed to Monsters: +24%

Applies in the situation named by each effect.

Level 3
  • March Speed to Monsters: +16%

Applies in the situation named by each effect.

Level 2
  • March Speed to Monsters: +8%

Applies in the situation named by each effect.

Level 1
  • March Speed to Monsters: +4%

Applies in the situation named by each effect.

War God

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

Back to the general library