A major general of the Continental Army in the American Revolutionary War.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
103
8.22–8.22
Defense
102
7.91–7.91
Leadership
101
8.37–8.37
Politics
105
8.16–8.16
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Strategy Expert
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Reduces your Stamina's cost by 25% when General is leading the army to attack Monsters.
Stamina cost when attacking Monsters: -25%Applies in the situation named by the effect.
Ascension stage 1
Stamina cost when attacking Monsters: -25%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Ranged Troop Attack on Monsters / Mounted Troop Attack on Monsters / Siege Machine Attack on Monsters: +5%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +10%Applies in the situation named by the effect.
Ascension stage 2
Stamina cost when attacking Monsters: -25%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Ranged Troop Attack on Monsters / Mounted Troop Attack on Monsters / Siege Machine Attack on Monsters: +5%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +10%Applies in the situation named by the effect.
Monsters Defense: -10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +15%Applies in the situation named by the effect.
Ascension stage 3
Stamina cost when attacking Monsters: -25%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Ranged Troop Attack on Monsters / Mounted Troop Attack on Monsters / Siege Machine Attack on Monsters: +5%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +25%Applies in the situation named by the effect.
Monsters Defense: -10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +15%Applies in the situation named by the effect.
Monsters Attack: -10%Applies in the situation named by the effect.
Ascension stage 4
Stamina cost when attacking Monsters: -25%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Ranged Troop Attack on Monsters / Mounted Troop Attack on Monsters / Siege Machine Attack on Monsters: +10%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +25%Applies in the situation named by the effect.
Monsters Defense: -10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +30%Applies in the situation named by the effect.
Monsters Attack: -10%Applies in the situation named by the effect.
Ascension stage 5
Stamina cost when attacking Monsters: -25%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Ranged Troop Attack on Monsters / Mounted Troop Attack on Monsters / Siege Machine Attack on Monsters: +20%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +35%Applies in the situation named by the effect.
Monsters Defense: -10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +30%Applies in the situation named by the effect.
Monsters Attack: -10%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.