Epic · Siege · Skills, specialties and starting attributes.
Francis Drake
An English explorer and vice admiral who completed England's first circumnavigation of the globe.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
131
8.87–8.87
Defense
125
8.82–8.82
Leadership
125
8.79–8.79
Politics
116
8.38–8.38
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Royal Navy Vice Admiral
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases siege machines' attack and HP by 55% and siege machines' defense by 40% when General is leading the army.
Siege Machine Attack / Siege Machine HP: +55%Applies in the situation named by the effect.
Siege Machine Defense: +40%Applies in the situation named by the effect.
Ascension stage 1
Siege Machine Attack / Siege Machine HP: +55%Applies in the situation named by the effect.
Siege Machine Defense: +40%Applies in the situation named by the effect.
Siege Machine Attack / Siege Machine Defense: +10%Applies in the situation named by the effect.
Ascension stage 2
Siege Machine Attack / Siege Machine HP: +55%Applies in the situation named by the effect.
Siege Machine Defense: +40%Applies in the situation named by the effect.
Siege Machine Attack / Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Siege Machine Attack / Siege Machine HP: +55%Applies in the situation named by the effect.
Siege Machine Defense: +40%Applies in the situation named by the effect.
Siege Machine Attack / Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Siege Machine Attack: +15%Applies in the situation named by the effect.
Siege Machine HP: +20%Applies in the situation named by the effect.
Ascension stage 4
Siege Machine Attack / Siege Machine HP: +55%Applies in the situation named by the effect.
Siege Machine Defense: +40%Applies in the situation named by the effect.
Siege Machine Attack / Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Siege Machine Attack: +15%Applies in the situation named by the effect.
Siege Machine HP: +20%Applies in the situation named by the effect.
Ranged Troop Defense / Ranged Troop HP / Siege Machine Defense / Siege Machine HP: +20%Applies in the situation named by the effect.
Ascension stage 5
Siege Machine Attack / Siege Machine HP: +55%Applies in the situation named by the effect.
Siege Machine Defense: +40%Applies in the situation named by the effect.
Siege Machine Attack / Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Siege Machine Attack: +15%Applies in the situation named by the effect.
Siege Machine HP: +20%Applies in the situation named by the effect.
Ranged Troop Defense / Ranged Troop HP / Siege Machine Defense / Siege Machine HP: +20%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +35%Applies in the situation named by the effect.
Siege Machine Defense / Siege Machine HP: +35%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Siege Machine Defense
Level 5 · Maximum level
Siege Machine HP: +10%
Siege Machine Defense: +10%
Applies in the situation named by each effect.
Level 4
Siege Machine HP: +6%
Siege Machine Defense: +6%
Applies in the situation named by each effect.
Level 3
Siege Machine HP: +4%
Siege Machine Defense: +4%
Applies in the situation named by each effect.
Level 2
Siege Machine HP: +2%
Siege Machine Defense: +2%
Applies in the situation named by each effect.
Level 1
Siege Machine HP: +1%
Siege Machine Defense: +1%
Applies in the situation named by each effect.
Bash
Level 5 · Maximum level
Ranged Troop Attack / Siege Machine Attack: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack / Siege Machine Attack: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack / Siege Machine Attack: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack / Siege Machine Attack: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack / Siege Machine Attack: +1%
Applies in the situation named by each effect.
Siege Machine Ares
Level 5 · Maximum level
Siege Machine Attack: +10%
Siege Machine HP: +10%
Siege Machine Defense: +10%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +6%
Siege Machine HP: +6%
Siege Machine Defense: +6%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +4%
Siege Machine HP: +4%
Siege Machine Defense: +4%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +2%
Siege Machine HP: +2%
Siege Machine Defense: +2%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +1%
Siege Machine HP: +1%
Siege Machine Defense: +1%
Applies in the situation named by each effect.
Circumnavigation
Level 5 · Maximum level
Siege Machine Attack: +55%
Siege Machine Defense: +40%
Siege Machine HP: +40%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +33%
Siege Machine Defense: +24%
Siege Machine HP: +24%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +22%
Siege Machine Defense: +16%
Siege Machine HP: +16%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +11%
Siege Machine Defense: +8%
Siege Machine HP: +8%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +5%
Siege Machine Defense: +4%
Siege Machine HP: +4%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.