THE GENERAL LIBRARY

Casimir Pulaski in Evony

Epic · Mixed troops · Skills, specialties and starting attributes.

Casimir Pulaski portrait

Casimir Pulaski

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1048.11–8.11
Defense1007.98–7.98
Leadership1058.25–8.25
Politics1129.11–9.11

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Father of the American Cavalry

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases the attacking troops' death-turning-wounded rate by 10% when General is leading main city army to attack.

  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
Ascension stage 1
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Ranged Troop HP / Attacking Mounted Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
Ascension stage 2
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Ranged Troop HP / Attacking Mounted Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +8%Applies in the situation named by the effect.
Ascension stage 3
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Ranged Troop HP / Attacking Mounted Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +8%Applies in the situation named by the effect.
  • Rally Capacity: +6%Applies in the situation named by the effect.
Ascension stage 4
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Ranged Troop HP / Attacking Mounted Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +8%Applies in the situation named by the effect.
  • Rally Capacity: +6%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense / Attacking Ranged Troop Defense / Attacking Mounted Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
Ascension stage 5
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Ranged Troop HP / Attacking Mounted Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +8%Applies in the situation named by the effect.
  • Rally Capacity: +6%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense / Attacking Ranged Troop Defense / Attacking Mounted Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
  • Attacking Ground Troop Attack / Attacking Ranged Troop Attack / Attacking Mounted Troop Attack / Attacking Siege Machine Attack: +10%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Siege Machine Formation

Level 5 · Maximum level
  • Siege Machine Attack: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine Attack: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine Attack: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine Attack: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine Attack: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Snipe

Level 5 · Maximum level
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -1%

Applies in the situation named by each effect.

War God

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Battle of Brandywine

Level 5 · Maximum level
  • March Size Capacity: +10%
  • Attacking Troops' Death to Wounded Rate: +10%

Applies in the situation named by each effect.

Level 4
  • March Size Capacity: +6%
  • Attacking Troops' Death to Wounded Rate: +6%

Applies in the situation named by each effect.

Level 3
  • March Size Capacity: +4%
  • Attacking Troops' Death to Wounded Rate: +4%

Applies in the situation named by each effect.

Level 2
  • March Size Capacity: +2%
  • Attacking Troops' Death to Wounded Rate: +2%

Applies in the situation named by each effect.

Level 1
  • March Size Capacity: +1%
  • Attacking Troops' Death to Wounded Rate: +1%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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