Epic · Mounted · Skills, specialties and starting attributes.
Ii Naomasa
A general who led Red Demons of Ii to win many battles during the late Sengoku period.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
121
8.94–8.94
Defense
117
8.91–8.91
Leadership
120
9–9
Politics
102
8.52–8.52
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Red Demon
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases mounted troops' attack by 25% and mounted troops' HP by 40% when General is leading the army.
Mounted Troop Attack: +25%Applies in the situation named by the effect.
Mounted Troop HP: +40%Applies in the situation named by the effect.
Ascension stage 1
Mounted Troop Attack: +25%Applies in the situation named by the effect.
Mounted Troop HP: +60%Applies in the situation named by the effect.
Ascension stage 2
Mounted Troop Attack: +25%Applies in the situation named by the effect.
Mounted Troop HP: +60%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
Mounted Troop Attack: +35%Applies in the situation named by the effect.
Mounted Troop HP: +60%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
March Size Capacity: +6%Applies in the situation named by the effect.
Ascension stage 4
Mounted Troop Attack: +40%Applies in the situation named by the effect.
Mounted Troop HP: +90%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
March Size Capacity: +6%Applies in the situation named by the effect.
Ascension stage 5
Mounted Troop Attack: +60%Applies in the situation named by the effect.
Mounted Troop HP: +90%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
March Size Capacity: +14%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Mounted Troop Defense
Level 5 · Maximum level
Mounted Troop HP: +10%
Mounted Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Mounted Troop HP: +6%
Mounted Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Mounted Troop HP: +4%
Mounted Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Mounted Troop HP: +2%
Mounted Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Mounted Troop HP: +1%
Mounted Troop Defense: +1%
Applies in the situation named by each effect.
Suppress
Level 5 · Maximum level
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10%
Applies in the situation named by each effect.
Level 4
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6%
Applies in the situation named by each effect.
Level 3
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -4%
Applies in the situation named by each effect.
Level 2
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -2%
Applies in the situation named by each effect.
Level 1
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -1%
Applies in the situation named by each effect.
Mounted Troop Ares
Level 5 · Maximum level
Mounted Troop Attack: +10%
Mounted Troop HP: +10%
Mounted Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Mounted Troop Attack: +6%
Mounted Troop HP: +6%
Mounted Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Mounted Troop Attack: +4%
Mounted Troop HP: +4%
Mounted Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Mounted Troop Attack: +2%
Mounted Troop HP: +2%
Mounted Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Mounted Troop Attack: +1%
Mounted Troop HP: +1%
Mounted Troop Defense: +1%
Applies in the situation named by each effect.
Siege of Odawara
Level 5 · Maximum level
Mounted Troop Attack: +25%
Mounted Troop HP: +35%
Applies in the situation named by each effect.
Level 4
Mounted Troop Attack: +15%
Mounted Troop HP: +21%
Applies in the situation named by each effect.
Level 3
Mounted Troop Attack: +10%
Mounted Troop HP: +14%
Applies in the situation named by each effect.
Level 2
Mounted Troop Attack: +5%
Mounted Troop HP: +7%
Applies in the situation named by each effect.
Level 1
Mounted Troop Attack: +2%
Mounted Troop HP: +3%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.