THE GENERAL LIBRARY

Empress Dowager Cixi in Evony

Epic · Subordinate city · Skills, specialties and starting attributes.

Empress Dowager Cixi portrait

Empress Dowager Cixi

A Chinese empress dowager and regent who controlled the Chinese government in the late Qing dynasty.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1067.69–7.69
Defense1098.32–8.32
Leadership878.11–8.11
Politics927.89–7.89

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Curses

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Reduces enemy troops' defense by 15%, and enemy ground troops' defense by another 15% when General is leading the army.

  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense: -15%Applies in the situation named by the effect.
Ascension stage 1
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -10%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
Ascension stage 2
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -25%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
  • Subordinate City Training Speed: +15%Applies in the situation named by the effect.
Ascension stage 3
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -40%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
  • Subordinate City Training Speed: +15%Applies in the situation named by the effect.
  • Death into Survival Rate in this Subordinate City: +10%Applies in the situation named by the effect.
Ascension stage 4
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -40%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -25%Applies in the situation named by the effect.
  • Subordinate City Training Speed: +15%Applies in the situation named by the effect.
  • Death into Survival Rate in this Subordinate City: +10%Applies in the situation named by the effect.
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -10%Applies in the situation named by the effect.
Ascension stage 5
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -40%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -40%Applies in the situation named by the effect.
  • Subordinate City Training Speed: +15%Applies in the situation named by the effect.
  • Death into Survival Rate in this Subordinate City: +10%Applies in the situation named by the effect.
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -25%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Mounted Troop Defense

Level 5 · Maximum level
  • Mounted Troop HP: +10%
  • Mounted Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Mounted Troop HP: +6%
  • Mounted Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Mounted Troop HP: +4%
  • Mounted Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Mounted Troop HP: +2%
  • Mounted Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Mounted Troop HP: +1%
  • Mounted Troop Defense: +1%

Applies in the situation named by each effect.

Suppress

Level 5 · Maximum level
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -1%

Applies in the situation named by each effect.

Ruler

Level 5 · Maximum level
  • Increases Troop Capacity in Subordinate City: +36%

Applies in the situation named by each effect.

Level 4
  • Increases Troop Capacity in Subordinate City: +22%

Applies in the situation named by each effect.

Level 3
  • Increases Troop Capacity in Subordinate City: +15%

Applies in the situation named by each effect.

Level 2
  • Increases Troop Capacity in Subordinate City: +8%

Applies in the situation named by each effect.

Level 1
  • Increases Troop Capacity in Subordinate City: +4%

Applies in the situation named by each effect.

Manipulation

Level 5 · Maximum level
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -16%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -10%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -7%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -4%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -2%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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