THE GENERAL LIBRARY

Ban Chao in Evony

Epic · Duty · Skills, specialties and starting attributes.

Ban Chao portrait

Ban Chao

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1038.23–8.23
Defense1168.25–8.25
Leadership1068.28–8.28
Politics1138.93–8.93

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Western Regions

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Reduces enemy mounted troops' attack by 20% and increases your in city ranged troops' attack by 20% when General is the Archer Tower Officer.

  • Enemy Mounted Troop Attack: -20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Attack: +20%Requires the matching duty appointment (building 20).
Ascension stage 1
  • Enemy Mounted Troop Attack: -20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Attack: +20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +15%Requires the matching duty appointment (building 20).
  • In City Ranged Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 20).
Ascension stage 2
  • Enemy Mounted Troop Attack: -20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Attack: +20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +30%Requires the matching duty appointment (building 20).
  • In City Ranged Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 20).
  • Archer Tower Attack: +20%Requires the matching duty appointment (building 20).
Ascension stage 3
  • Enemy Mounted Troop Attack: -20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Attack: +20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +30%Requires the matching duty appointment (building 20).
  • In City Ranged Troop HP / In City Siege Machine HP: +30%Requires the matching duty appointment (building 20).
  • Archer Tower Attack: +20%Requires the matching duty appointment (building 20).
  • Training Capacity: +5%Requires the matching duty appointment (building 20).
Ascension stage 4
  • Enemy Mounted Troop Attack: -20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Attack: +20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +50%Requires the matching duty appointment (building 20).
  • In City Ranged Troop HP / In City Siege Machine HP: +50%Requires the matching duty appointment (building 20).
  • Archer Tower Attack: +20%Requires the matching duty appointment (building 20).
  • Training Capacity: +5%Requires the matching duty appointment (building 20).
Ascension stage 5
  • Enemy Mounted Troop Attack: -20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Attack: +20%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +50%Requires the matching duty appointment (building 20).
  • In City Ranged Troop HP / In City Siege Machine HP: +50%Requires the matching duty appointment (building 20).
  • Archer Tower Attack: +20%Requires the matching duty appointment (building 20).
  • Training Capacity: +5%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 20).
  • In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 20).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ground Troop Assault

Level 5 · Maximum level
  • Ground Troop Attack: +10%
  • Ground Troop HP: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack: +6%
  • Ground Troop HP: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack: +4%
  • Ground Troop HP: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack: +2%
  • Ground Troop HP: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack: +1%
  • Ground Troop HP: +1%

Applies in the situation named by each effect.

Sabotage

Level 5 · Maximum level
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Archer Tower Attack: +90%

Requires the matching duty appointment.

Level 4
  • Archer Tower Attack: +54%

Requires the matching duty appointment.

Level 3
  • Archer Tower Attack: +36%

Requires the matching duty appointment.

Level 2
  • Archer Tower Attack: +18%

Requires the matching duty appointment.

Level 1
  • Archer Tower Attack: +9%

Requires the matching duty appointment.

Guard the Western Regions

Level 5 · Maximum level
  • Enemy Mounted Troop Attack: -20%
  • Archer Tower Attack: +100%

Requires the matching duty appointment.

Level 4
  • Enemy Mounted Troop Attack: -12%
  • Archer Tower Attack: +60%

Requires the matching duty appointment.

Level 3
  • Enemy Mounted Troop Attack: -8%
  • Archer Tower Attack: +40%

Requires the matching duty appointment.

Level 2
  • Enemy Mounted Troop Attack: -4%
  • Archer Tower Attack: +20%

Requires the matching duty appointment.

Level 1
  • Enemy Mounted Troop Attack: -2%
  • Archer Tower Attack: +10%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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