THE GENERAL LIBRARY

Pachacuti in Evony

Epic · Subordinate city · Skills, specialties and starting attributes.

Pachacuti portrait

Pachacuti

The great king of the Kingdom of Cusco, who founded the vast Inca Empire.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1168.94–8.94
Defense1188.82–8.82
Leadership1178.93–8.93
Politics1128.78–8.78

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Son of the Sun

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Reduces enemy troops' attack by 15% and reduces enemy ground troops and mounted troops' defense by 20% when General is leading the army.

  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
Ascension stage 1
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
Ascension stage 2
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
  • Subordinate City Training Speed: +20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
Ascension stage 3
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
  • Subordinate City Training Speed: +20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
  • Death into Survival Rate in this Subordinate City: +20%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -20%Applies in the situation named by the effect.
Ascension stage 4
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
  • Subordinate City Training Speed: +20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
  • Death into Survival Rate in this Subordinate City: +20%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -25%Applies in the situation named by the effect.
Ascension stage 5
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
  • Subordinate City Training Speed: +20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -20%Applies in the situation named by the effect.
  • Death into Survival Rate in this Subordinate City: +20%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -25%Applies in the situation named by the effect.
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -20%Applies in the situation named by the effect.
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -30%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Siege Machine Defense

Level 5 · Maximum level
  • Siege Machine HP: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine HP: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine HP: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine HP: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine HP: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Suppress

Level 5 · Maximum level
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -1%

Applies in the situation named by each effect.

Siege Machine Ares

Level 5 · Maximum level
  • Siege Machine Attack: +10%
  • Siege Machine HP: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine Attack: +6%
  • Siege Machine HP: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine Attack: +4%
  • Siege Machine HP: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine Attack: +2%
  • Siege Machine HP: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine Attack: +1%
  • Siege Machine HP: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Conquest of the Chankas

Level 5 · Maximum level
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -15%
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -25%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -9%
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -15%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -6%
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -3%
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -5%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack: -1%
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -2%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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