THE GENERAL LIBRARY

Douglas in Evony

Epic · Ranged · Skills, specialties and starting attributes.

Douglas portrait

Douglas

A general of the empire during the Raged King's reign, he achieved great military feats in the south and was awarded the highest honor.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1249.03–9.03
Defense1148.88–8.88
Leadership1228.9–8.9
Politics1028.59–8.59

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Blessing of Siren

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases ranged troops' attack by 25% when General is leading the army to attack. Increases ranged troops and siege machines' attack and defense by 15% when General brings any dragon or Spiritual Beast to attack.

  • Attacking Ranged Troop Attack: +25%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack / Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Additional game condition 3 (0); not treated as unconditional.
Ascension stage 1
  • Attacking Ranged Troop Attack: +30%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack / Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Additional game condition 3 (0); not treated as unconditional.
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
Ascension stage 2
  • Attacking Ranged Troop Attack: +30%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack / Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Additional game condition 3 (0); not treated as unconditional.
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
  • Attacking Ranged Troop Attack: +40%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack / Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Additional game condition 3 (0); not treated as unconditional.
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 4
  • Attacking Ranged Troop Attack: +40%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack / Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Additional game condition 3 (0); not treated as unconditional.
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +30%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP: +40%Applies in the situation named by the effect.
Ascension stage 5
  • Attacking Ranged Troop Attack: +70%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack / Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Additional game condition 3 (0); not treated as unconditional.
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +30%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP: +40%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +15%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP: +15%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ranged Troop Assault

Level 5 · Maximum level
  • Ranged Troop Attack: +10%
  • Ranged Troop HP: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack: +6%
  • Ranged Troop HP: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack: +4%
  • Ranged Troop HP: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack: +2%
  • Ranged Troop HP: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack: +1%
  • Ranged Troop HP: +1%

Applies in the situation named by each effect.

Siege

Level 5 · Maximum level
  • March Size Capacity: +6%
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +10%

Applies in the situation named by each effect.

Level 4
  • March Size Capacity: +4%
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 3
  • March Size Capacity: +3%
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 2
  • March Size Capacity: +2%
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • March Size Capacity: +1%
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +1%

Applies in the situation named by each effect.

War God

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Old Knight

Level 5 · Maximum level
  • Attacking Ranged Troop Attack: +35%
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +40%

Applies in the situation named by each effect.

Level 4
  • Attacking Ranged Troop Attack: +20%
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +24%

Applies in the situation named by each effect.

Level 3
  • Attacking Ranged Troop Attack: +13%
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +16%

Applies in the situation named by each effect.

Level 2
  • Attacking Ranged Troop Attack: +7%
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +8%

Applies in the situation named by each effect.

Level 1
  • Attacking Ranged Troop Attack: +3%
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +4%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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