THE GENERAL LIBRARY

Otto the Great in Evony

Epic · Duty · Skills, specialties and starting attributes.

Otto the Great portrait

Otto the Great

The East Francian king and the Holy Roman Emperor, who was the most powerful emperor in Europe at that time.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1108.64–8.64
Defense1199.04–9.04
Leadership1198.77–8.77
Politics1128.77–8.77

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Empire Defender

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases in-city siege machines' attack by 30% and reduces enemy ranged troops' attack by 15% when General is the Trap Factory Officer.

  • In City Siege Machine Attack: +30%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack: -15%Requires the matching duty appointment (building 25).
Ascension stage 1
  • In City Siege Machine Attack: +30%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack: -15%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Requires the matching duty appointment (building 25).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +30%Requires the matching duty appointment (building 25).
Ascension stage 2
  • In City Siege Machine Attack: +30%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack: -15%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Requires the matching duty appointment (building 25).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +30%Requires the matching duty appointment (building 25).
  • Damaged Siege Machine Capacity: +50%Requires the matching duty appointment (building 25).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 25).
Ascension stage 3
  • In City Siege Machine Attack: +30%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack: -15%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%Requires the matching duty appointment (building 25).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +30%Requires the matching duty appointment (building 25).
  • Damaged Siege Machine Capacity: +50%Requires the matching duty appointment (building 25).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 25).
  • Traps Building Speed: +30%Requires the matching duty appointment (building 25).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15%Requires the matching duty appointment (building 25).
Ascension stage 4
  • In City Siege Machine Attack: +30%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack: -15%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -25%Requires the matching duty appointment (building 25).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +30%Requires the matching duty appointment (building 25).
  • Damaged Siege Machine Capacity: +50%Requires the matching duty appointment (building 25).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 25).
  • Traps Building Speed: +30%Requires the matching duty appointment (building 25).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15%Requires the matching duty appointment (building 25).
  • In City Ground Troop HP / In City Mounted Troop HP: +30%Requires the matching duty appointment (building 25).
Ascension stage 5
  • In City Siege Machine Attack: +50%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack: -15%Requires the matching duty appointment (building 25).
  • Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -25%Requires the matching duty appointment (building 25).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +60%Requires the matching duty appointment (building 25).
  • Damaged Siege Machine Capacity: +50%Requires the matching duty appointment (building 25).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 25).
  • Traps Building Speed: +30%Requires the matching duty appointment (building 25).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15%Requires the matching duty appointment (building 25).
  • In City Ground Troop HP / In City Mounted Troop HP: +60%Requires the matching duty appointment (building 25).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Siege Machine Defense

Level 5 · Maximum level
  • Siege Machine HP: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine HP: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine HP: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine HP: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine HP: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Sabotage

Level 5 · Maximum level
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Traps Building Speed: +40%
  • In City Siege Machine Attack: +10%

Requires the matching duty appointment.

Level 4
  • Traps Building Speed: +24%
  • In City Siege Machine Attack: +6%

Requires the matching duty appointment.

Level 3
  • Traps Building Speed: +16%
  • In City Siege Machine Attack: +4%

Requires the matching duty appointment.

Level 2
  • Traps Building Speed: +8%
  • In City Siege Machine Attack: +2%

Requires the matching duty appointment.

Level 1
  • Traps Building Speed: +4%
  • In City Siege Machine Attack: +1%

Requires the matching duty appointment.

The Great Prestige

Level 5 · Maximum level
  • Siege Machine Repairing Cost: -20%
  • In City Siege Machine Attack: +20%

Requires the matching duty appointment.

Level 4
  • Siege Machine Repairing Cost: -12%
  • In City Siege Machine Attack: +12%

Requires the matching duty appointment.

Level 3
  • Siege Machine Repairing Cost: -8%
  • In City Siege Machine Attack: +8%

Requires the matching duty appointment.

Level 2
  • Siege Machine Repairing Cost: -4%
  • In City Siege Machine Attack: +4%

Requires the matching duty appointment.

Level 1
  • Siege Machine Repairing Cost: -2%
  • In City Siege Machine Attack: +2%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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