Epic · Ground · Skills, specialties and starting attributes.
Guan Yu
A Chinese military general during the late Eastern Han dynasty, who is the incarnation of loyalty.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
116
9.02–9.02
Defense
116
8.99–8.99
Leadership
116
9.11–9.11
Politics
108
8.25–8.25
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Saint of War
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ground troops' attack by 30% and increases ground troops and mounted troops' HP by 20% when General is leading the army to attack.
Attacking Ground Troop Attack: +30%Applies in the situation named by the effect.
Attacking Ground Troop HP / Attacking Mounted Troop HP: +20%Applies in the situation named by the effect.
Ascension stage 1
Attacking Ground Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ground Troop HP / Attacking Mounted Troop HP: +30%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ground Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ground Troop HP / Attacking Mounted Troop HP: +30%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ground Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ground Troop HP / Attacking Mounted Troop HP: +30%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ground Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ground Troop HP / Attacking Mounted Troop HP: +30%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +35%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ground Troop Attack: +60%Applies in the situation named by the effect.
Attacking Ground Troop HP / Attacking Mounted Troop HP: +40%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +50%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.