Epic · City defense · Skills, specialties and starting attributes.
Queen Tamar
A great queen who led the Kingdom of Georgia into its Golden Age.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
121
8.53–8.53
Defense
123
9.04–9.04
Leadership
122
8.76–8.76
Politics
116
8.48–8.48
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Queen of Queens
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases in-city ground troops and mounted troops' defense and HP by 15%, and in-city troops' attack by 10% when General is the Main City Defense General.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP / Gathering Bonus from Alliance Resource Spots: +15%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +10%Applies in the situation named by the effect.
Ascension stage 1
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP / Gathering Bonus from Alliance Resource Spots: +15%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +10%Applies in the situation named by the effect.
In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +200 flatApplies in the situation named by the effect.
Ascension stage 2
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP / Gathering Bonus from Alliance Resource Spots: +15%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +10%Applies in the situation named by the effect.
In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +200 flatApplies in the situation named by the effect.
In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
Ascension stage 3
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP / Gathering Bonus from Alliance Resource Spots: +15%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +10%Applies in the situation named by the effect.
In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +200 flatApplies in the situation named by the effect.
In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Mounted Troop HP: +25%Applies in the situation named by the effect.
Mounted Troop Attack: +300 flatApplies in the situation named by the effect.
Ascension stage 4
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP / Gathering Bonus from Alliance Resource Spots: +15%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +10%Applies in the situation named by the effect.
In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +200 flatApplies in the situation named by the effect.
In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Mounted Troop HP: +25%Applies in the situation named by the effect.
Mounted Troop Attack: +300 flatApplies in the situation named by the effect.
In City Mounted Troop Attack: +15%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
Ascension stage 5
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP / Gathering Bonus from Alliance Resource Spots: +15%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +10%Applies in the situation named by the effect.
In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +200 flatApplies in the situation named by the effect.
In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Mounted Troop HP: +25%Applies in the situation named by the effect.
Mounted Troop Attack: +300 flatApplies in the situation named by the effect.
In City Mounted Troop Attack: +15%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
In City Mounted Troop Defense / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
Mounted Troop Attack: +300 flatApplies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Mounted Troop Defense
Level 5 · Maximum level
Mounted Troop HP: +10%
Mounted Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Mounted Troop HP: +6%
Mounted Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Mounted Troop HP: +4%
Mounted Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Mounted Troop HP: +2%
Mounted Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Mounted Troop HP: +1%
Mounted Troop Defense: +1%
Applies in the situation named by each effect.
Defensive
Level 5 · Maximum level
Hospital Capacity: +10%
In City Ground Troop Attack / In City Mounted Troop Attack: +10%
Requires wall-general appointment.
Level 4
Hospital Capacity: +6%
In City Ground Troop Attack / In City Mounted Troop Attack: +6%
Requires wall-general appointment.
Level 3
Hospital Capacity: +4%
In City Ground Troop Attack / In City Mounted Troop Attack: +4%
Requires wall-general appointment.
Level 2
Hospital Capacity: +2%
In City Ground Troop Attack / In City Mounted Troop Attack: +2%
Requires wall-general appointment.
Level 1
Hospital Capacity: +1%
In City Ground Troop Attack / In City Mounted Troop Attack: +1%