Epic · Ranged · Skills, specialties and starting attributes.
Charles XII
The King of Sweden who won a major victory over a Russian army some four times the size.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
121
8.94–8.94
Defense
120
9.08–9.08
Leadership
112
8.82–8.82
Politics
104
8.57–8.57
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Great Northern War
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ranged troops' attack by 40% and increases the March Size and ranged troops and siege machines' defense by 10% when General is leading the army to attack.
Attacking Ranged Troop Attack: +40%Applies in the situation named by the effect.
March Size Capacity / Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
Ascension stage 1
Attacking Ranged Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +5%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ranged Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +5%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ranged Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +5%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +30%Applies in the situation named by the effect.
March Size Capacity: +16%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ranged Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +15%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +50%Applies in the situation named by the effect.
March Size Capacity: +16%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ranged Troop Attack: +55%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +15%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +50%Applies in the situation named by the effect.
March Size Capacity: +16%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense: +25%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +25%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.